Mike Mehanig

mehanig

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Text garbled in menus Dec. 14, 2013, 6:10 p.m.

twod
It sounds like maybe a driver texture setting might have been overriding Houdini's normal behaviour, but that's just a guess. Certain driver options, like “Force 8x AA” for example, will cause fonts to appear blurry, but I've never seen it garble menus.

I'm glad you were able to work it out, though

Great, thanx for answer
and now things are clear. Here is solution for I suppose all Ati cards with Catalyst drivers.

Inside Catalyst Center - Gaming -set Anti-Aliasing Mode to Override aplication settings, Antialiasing samples to None and, Morphological Filtering - Off
You can add this rules only to HoudiniFX.exe by pressing +Add button under Application settings control

Hope it helps someone.

Text garbled in menus Dec. 13, 2013, 2:50 p.m.

twod
I've fixed a potential cause of this in H13.0.259. Please let me know if this resolves the problem.

Just installed latest build - same issue. Tried to reboot and many other options.

Ati Radeon R9 280X card. Win 7 64bit

Problem appears inside Render Tab, there are all of menus grabled and with fullscreen node scene view too. Hope that can help

UPDATE: I solve this problem with some manipulation - Unplugged and plugged back videocard, Changed everything inside AMD Catalyst Control Center, played with some AMD Override, Changed 3d viewport for GL 2.1, than rebooted and problem solved.
Now I reset my Catalyst Control Center to Default and switched back to GL 3.3 and it works fine.

don't know which part of it helped actually…

Text garbled in menus Dec. 13, 2013, 2:03 p.m.

twod
I've fixed a potential cause of this in H13.0.259. Please let me know if this resolves the problem.

Glad to hear that because yours Techsupport sad they won't fix that issue and I need to replace my new Radeon R9 280X


"Your ATI Radeon card does not meet our system requirements. So graphics issues like this are not unexpected.

http://www.sidefx.com/index.php?option=com_content&task=view&id=415&Itemid=269 [sidefx.com]

You can try and set your viewport to a different scene renderer under
Edit -> Preferences -> 3D Viewport -> Scene Renderer

All the best,
Support."