Mohit Sherman

mohitsherman

About Me

Hello, everyone! I’m Mohit Sherman, a CG artist with nearly 19 years of experience in the industry. Over the years, I’ve honed my skills in CGI, specializing as a rigger, CFX artist, and groomer, using tools like Yeti, Ziva, Maya, Houdini, and Marvelous Designer. My journey began with software like ...  more
EXPERTISE
Freelancer
INDUSTRY
Film/TV

Connect

LOCATION
New Delhi, India

Houdini Skills

ADVANCED
Hair & Fur  | Cloth  | Muscles
INTERMEDIATE
Character Rigging  | Fluids  | PDG  | Python
BEGINNER
Solaris  | Mantra  | Karma  | Lighting  | Pyro FX  | Destruction FX

Availability

I am available for Full Time Work

Recent Forum Posts

Air Incompressibility Bubble formation ? June 7, 2020, 8:48 p.m.

I think I should ask about it in some other Forum, I was not expecting the kind of response I had received here. I appreciate ziconic tried his best to help me but unfortunately it didn't work.

Different texture maps for Hair Tip and Base in Renderman? June 2, 2020, 12:13 p.m.

I want to use different texture maps one for the tip and another for the Base for my Houdini Hair using Marschner Hair shader and rendering it with Renderman.

Could someone like to share how can I do this so that I also have control of fall off?

Different texture maps for Hair Tip and Base? May 31, 2020, 12:52 a.m.

I want to use different texture maps one for the tip and another for the Base for my Hair using Marschner Hair shader and rendering it with Renderman.
Could someone like to share their methods