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Houdini Unreal Issues Jan. 9, 2024, 6:03 p.m.
Hello, I'm currently on the Houdini learning path on SideFX and I was on the part 5 (open the terrain in unreal) when I ran into some issues.
https://www.sidefx.com/tutorials/foundations-terrain/ [www.sidefx.com]
The instructor Robert Magee imported the terrain we created in Houdini and then was able to scroll down and find the instance object which he was able to replace with a grass object. (timestamp is 4:40 on the tutorial)
However, when I do this that instance is not there. The only thing I can find are one large group of static meshes.
The only main difference I've noticed that could cause this issue is that the instructor is using Unreal 5.02 and I'm using Unreal 5.2. Would love some help to find where the mesh instance could be.
https://www.sidefx.com/tutorials/foundations-terrain/ [www.sidefx.com]
The instructor Robert Magee imported the terrain we created in Houdini and then was able to scroll down and find the instance object which he was able to replace with a grass object. (timestamp is 4:40 on the tutorial)
However, when I do this that instance is not there. The only thing I can find are one large group of static meshes.
The only main difference I've noticed that could cause this issue is that the instructor is using Unreal 5.02 and I'm using Unreal 5.2. Would love some help to find where the mesh instance could be.