Thomas Schmall

oxpal

About Me

EXPERTISE
Indie Gamedev
INDUSTRY
Gamedev

Connect

LOCATION
Netherlands

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Octane 4 announcement March 24, 2018, 3:04 p.m.

Seems pretty clear that Otoy is aiming at real time raytracing also. The inclusion into Unity seems primarily for that goal - and all the other features are further steps toward it. Add in improvements (especially in denoising and load speed) and the more powerful GPUs - and this could work in a couple years.

Octane 4 announcement March 21, 2018, 10:41 a.m.

The cool thing is that it'll possibly be for free. We'll have to see, they mention Blender and Unity as free plugins, but others may need the subscription ($20 per month). No specific mention on Houdini, but they say the plugins are soon upcoming.

The AI de-noising is impressive - might really speed up things especially if you need quick results vs. super high quality.

@Midphase: Not sure I get it. The link you post shows proof that the guy they sued has stolen their source code and resold it.

UI/UX: Share your screenshots & tips & tricks & ideas March 8, 2018, 8:47 a.m.

Good idea to hide the shelves, never really use them either.
One thing I picked up in a tutorial: I have a textport panel open - you can type exhelp XXX to get help for any command and such without having to open a website or help window.
I've also turned on “Color Pane Headers with Network Contexts” to get pane colors for the context I'm in.

Other than that my main window is close to the default (technical) view. It's my second screen that I setup for deep diving into networks.