Pavel Pehlivanov
pavelPeh
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Practicing Patience for release 16 Jan. 4, 2017, 9:55 a.m.
I suspect that new surface tension model for flip included in 15.5.673 is a backport from 16's surface tension, so at least now we have something to play with until the real thing is out (:
array return types for Attribute Wrangler SOP March 4, 2015, 1:22 a.m.
It will accept this:
int findclass(int ptclass; int pt) {
if (ptclass != pt) {
ptclass = findclass(ptclass, pt);
}
return ptclass;
}
but will fail again, because:
int findclass(int ptclass; int pt) {
if (ptclass != pt) {
ptclass = findclass(ptclass, pt);
}
return ptclass;
}
but will fail again, because:
docs
The functions are in-lined automatically by the compiler, so recursion will not work. To write a recursive algorithm, you should use shader calls instead.
Attribute Vop in houdini 14 Feb. 26, 2015, 9:03 a.m.
You have to combine it with setattribute vop or just use bind export.