Naoki Echigo
pupps09
About Me
EXPERTISE
Generalist
Connect
LOCATION
Japan
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Houdini Engine for Maya 3.0 Compatibility March 22, 2019, 3:24 a.m.
juliapI'm not sure if it was set in the first place, so I set the variables in the Windows Environment Variables, and now it works!
Check to see what your HOUDINI_TEMP_DIR is set to, and make sure that it's pointing to a valid folder.
BTW, I tried setting the HOUDINI_TEMP_DIR in my houdini.env, but it does not seem to be recognized by the Houdini Engine.
I added the following line:
HOUDINI_TEMP_DIR = "%USERPROFILE%/AppData/Local/Temp/Houdini_temp"
Are you not able to set the variable in the .env?
Houdini Engine for Maya 3.0 Compatibility March 19, 2019, 8:49 p.m.
So here is what I get.
getenv("TMPDIR");
// Result: C:/Users/echigo/AppData/Local/Temp //
string $hipFile = `houdiniEngine -makeTempDir`;
$hipFile += "/houdiniEngineForMaya_" + `getpid` + ".hip";
$hipFile = toNativePath($hipFile);
// Error: Error creating temporary directory: \houdini_temp //
// Result: \houdini_temp\houdiniEngineForMaya_23816.hip //
Auto load V-Ray and Houdini Engine March 19, 2019, 1:37 a.m.
Hi,
When I Auto load V-Ray(3.60.03) and Houdini Engine(3.0)in the Plug-in Manager in Maya 2018, the next time I reload Maya, V-Ray gets unloaded and I cannot load it through the Plug-in Manager. It will not allow me to check the “Loaded” box.
If I go into my pluginPrefs.mel, and load Houdini Engine after V-Ray, then it will load correctly. (see attached)
But upon exiting Maya, I believe that Maya automatically changes the order to where Houdini Engine will be higher on the list of commands, thus loading before v-ray.
Anybody have any similar problems?
When I Auto load V-Ray(3.60.03) and Houdini Engine(3.0)in the Plug-in Manager in Maya 2018, the next time I reload Maya, V-Ray gets unloaded and I cannot load it through the Plug-in Manager. It will not allow me to check the “Loaded” box.
If I go into my pluginPrefs.mel, and load Houdini Engine after V-Ray, then it will load correctly. (see attached)
But upon exiting Maya, I believe that Maya automatically changes the order to where Houdini Engine will be higher on the list of commands, thus loading before v-ray.
Anybody have any similar problems?