Rafeek Rahamut
rafeek
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SideFX Staff
Since Aug 2015
Recent Forum Posts
More than one layout nodes will cause problems Jan. 2, 2024, 2:16 p.m.
wanglifu
Could you see the video?I think it's clear enough.
I was able to reproduce it by following the video. It appears to be specific to Indie Edition.
USD Materials April 26, 2023, 11:46 a.m.
mgbaker
Hello Experts,
...
In either case, the primitives come in with a list of named parts and a list of paths to materials for those parts. I would like to associate those materials with the primitives, but I'm not sure how best to do that.
...
Should I instead use the material SOP? But I'm not sure how to point it at the materials on disk by pathname.
Hi Mary, this is a great question.
The basics of what you need to do are:
- Reference the material on disk. The
assetreference
LOP is the easiest way to do this, but you'll need a separate LOP for each reference made. The "Parent Primitive Type" is typically 'Scope' for materials. The more genericreference
LOP will allow you to do multiple references in a single LOP but is a bit more complex to use. - Assign the referenced material with the
assignmaterial
LOP. This LOP will let you do multiple assignments in a single LOP.
I hope this helps.
-- Rafeek
LightMixer: how to edit Transforms? Aug. 24, 2022, 5:34 p.m.
It could be because of collections?
The Transforms tab doesn't understand collections the way the Sliders and Attributes tab does. Instead, it expands a collection's contents and shows the light, regardless of the presence of transforms by the lightmixer node. So if in 18.5 you had a collection for all your lights moved in to the Sliders/Attributes tab, you'd see a listing of all the lights in the Transforms tab.
Both 18.5 and 19.0 (should) work this way.
The Transforms tab doesn't understand collections the way the Sliders and Attributes tab does. Instead, it expands a collection's contents and shows the light, regardless of the presence of transforms by the lightmixer node. So if in 18.5 you had a collection for all your lights moved in to the Sliders/Attributes tab, you'd see a listing of all the lights in the Transforms tab.
Both 18.5 and 19.0 (should) work this way.