Sasa Budimir

sabudimir

About Me

Freelance 3D artist, animator, coffee & sandwich enthusiast.
EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Zagreb, Croatia

Houdini Skills

ADVANCED
Animation
INTERMEDIATE
Procedural Modeling  | Hair & Fur  | Cloth  | Karma  | Lighting  | VEX
BEGINNER
Character Rigging  | Solaris

Availability

Not Specified

My Talks

obj-image HIVE
Appealing Character Motion with Minimal Effort

Recent Forum Posts

Mirroring poses don't work correctly on some controlers Nov. 18, 2024, 5:26 p.m.

Oh sry, didn't check the file to see that you already did that. Have no idea what could be the issue in that case. Maybe just create a few fresh simple joints, skeleton mirror, make that work with mirroring and then try to figure what's the difference between working setup and your full rig.

Wish I could be of more help, but I'm just starting to get my feet wet with apex.

Mirroring poses don't work correctly on some controlers Nov. 16, 2024, 8:39 p.m.

Hi Matija,

Had the same issue, it looks like you have to use "APEX Configure Character SOP" where you have to specify how the controls are named. Never seen that step mentioned anywhere. Once I did that, mirroring works as expected.

https://www.sidefx.com/docs/houdini/character/kinefx/animatestatetools.html#mirrorpose [www.sidefx.com] (first item in How-To)

Hope that helps.

Day 11 | Motion: Squash & Stretch July 11, 2020, 10:04 p.m.

Short procedural walk cycle for day 11 - Squash & Stretch.