samirahevers
samirahevers
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
My Gallery
Recent Forum Posts
Height Field Scattering with blueprints in UE4 Dec. 6, 2018, 9:51 a.m.
Good afternoon,
I am trying to add blueprints onto the points with the height field scattering node. This works and it also works when having multiply height field scattering node and they all have a blueprint attribute assigned to them.
However it breaks when one of the scatter doesn't have a blueprint attribute assigned to it.(I don't need/want all points to have a blueprints on them, only the ones that needs to have interaction with the player.)
Yes, I could separate them into 2 HDA, but I would like to have it work into one HDA.
If this isn't possible then so be it
Picture included of what happens to the scattered points that has a blueprint instance to them.
I am trying to add blueprints onto the points with the height field scattering node. This works and it also works when having multiply height field scattering node and they all have a blueprint attribute assigned to them.
However it breaks when one of the scatter doesn't have a blueprint attribute assigned to it.(I don't need/want all points to have a blueprints on them, only the ones that needs to have interaction with the player.)
Yes, I could separate them into 2 HDA, but I would like to have it work into one HDA.
If this isn't possible then so be it
Picture included of what happens to the scattered points that has a blueprint instance to them.