schyzomaniac
schyzomaniac
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No collision between Cloth and Solid object Oct. 7, 2016, 1:03 a.m.
I'm struggling with the same issue here.
Is this a (confirmed) bug or by design? Especially since this worked in older versions.
Is this a (confirmed) bug or by design? Especially since this worked in older versions.
How to set initial state for certain dynamic objects? Jan. 16, 2015, 7:29 a.m.
Hi all
I stumbled across a problem and need help. ops:
I played around a little bit with dynamics and fluids and wanted to settle my fluid sim before I'd continue doing other stuff with it.
So after my fluid settled down, I used a file node to write out that frame as a .sim and used it as the initial state inside the AutoDopNetwork node.
When I go back to frame 1, everything seems fine. The state of the fluids is where I need them.
But when I now try to introduce a rigid body object (sphere) to my Dop network, it gets ignored (invisible).
I guess it's because when I wrote out the .sim file, it wasn't included at that time. So now, on the initial frame the DOP network is not aware of that sphere.
When I dive into the sphere node, I see a warning on the dopimport1 node. It says “No DOP object names specified”.
What does that mean? How can I fix it?
Since I'm not sure where I want to go with the sim, it's impossible for me to foresee all possible RDB objects that I might need in the future. This is purely for testing purposes. But I need to somehow safe an initial state of my water before I can continue.
Any advice, tips?
cheers,
Daniel
I stumbled across a problem and need help. ops:
I played around a little bit with dynamics and fluids and wanted to settle my fluid sim before I'd continue doing other stuff with it.
So after my fluid settled down, I used a file node to write out that frame as a .sim and used it as the initial state inside the AutoDopNetwork node.
When I go back to frame 1, everything seems fine. The state of the fluids is where I need them.
But when I now try to introduce a rigid body object (sphere) to my Dop network, it gets ignored (invisible).
I guess it's because when I wrote out the .sim file, it wasn't included at that time. So now, on the initial frame the DOP network is not aware of that sphere.
When I dive into the sphere node, I see a warning on the dopimport1 node. It says “No DOP object names specified”.
What does that mean? How can I fix it?
Since I'm not sure where I want to go with the sim, it's impossible for me to foresee all possible RDB objects that I might need in the future. This is purely for testing purposes. But I need to somehow safe an initial state of my water before I can continue.
Any advice, tips?
cheers,
Daniel
weird fluid volume behavior June 4, 2013, 3:36 a.m.
alejandro, thanks a lot for your suggestions and tips.
Sorry for replying so late, but I just had time to try the things you mentioned out.
While they definitely help to improve the simulation, I somehow remember this was easier a couple of versions ago. And with easier I mean the result would have been more predictable without tweaking so many parameters. Only decreasing the voxel size would already to help to get a better result.
But maybe I remember things wrong - who knows?
cheers,
Daniel
Sorry for replying so late, but I just had time to try the things you mentioned out.
While they definitely help to improve the simulation, I somehow remember this was easier a couple of versions ago. And with easier I mean the result would have been more predictable without tweaking so many parameters. Only decreasing the voxel size would already to help to get a better result.
But maybe I remember things wrong - who knows?
cheers,
Daniel