sekow

sekow

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GPU Affinity via TOPS

Recent Forum Posts

Geometry Clip Sequence Lop or how to handle large data Jan. 8, 2024, 5:41 a.m.

mtucker
Indeed. Please give it a try and let me know if the performance has gotten to where you want it to be. Thanks!

Pretty sure that our need for performance will never be satisfied..and as soon things get faster, the workload gets bigger.
But this is very appreciated and I am going to test it today

exit color om refraction Dec. 22, 2023, 4:24 p.m.

Hey is there any way to color the exit color when teh refraction limit is reached?
Instead of just being black?
Could have sworn to be able to that in Karma
Thanks

Geometry Light in LOPs Dec. 15, 2023, 3:21 a.m.

tamte
sekow
bump, LPE tags for geo lights still a no no?
you can tag geometry with LPE tag and then isolate in your AOVs
it works for geometry light contributions

the main limitation seems to be that the Split Per LPE Tag checkboxes don't parse geometry marked as lights, only light schemas and therefore they will not detect and create the AOVs for current workaroundish incarnation of geometry lights

so you have to create additional AOVs yourself with corresponding LPE that filters lights by LPE tag of the geometry light object

thanks Tomas, should have come up with that on my own, here is the hip for everybody that is interested. But not sure if my LPEs are correct, even if they look alright.