Raimond Hagemann
simchron
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INDUSTRY
Film/TV
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Germany
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Recent Forum Posts
SOP FLIP Simulation inside closed collision geometry Sept. 25, 2024, 7:33 a.m.
Hi there,
With the new SOP flip solver I can not find an option to simulate inside a closed volume collider.
In a dop net static object I can tick invert sign and everything is fine.
Diving inside the flipcollide sop I found the convert to volumes has preserve holes ticked off. By allow editing of contents and ticking it on, the collision volume will generate correctly. But I am not able to wrap my head around the collision solve inside the sop flip solver to make it work.
What am I missing?
Cheers
Ray
With the new SOP flip solver I can not find an option to simulate inside a closed volume collider.
In a dop net static object I can tick invert sign and everything is fine.
Diving inside the flipcollide sop I found the convert to volumes has preserve holes ticked off. By allow editing of contents and ticking it on, the collision volume will generate correctly. But I am not able to wrap my head around the collision solve inside the sop flip solver to make it work.
What am I missing?
Cheers
Ray
Use the Guide Partition SOP node to restrict guide influence June 15, 2023, 6:04 a.m.
Hi,
as far as I can see the parting happens in the hair generate. The Partinglines are needed with a partinglines primitve group and the attributes N, partingradius and partingstrength on the points. Check if they are on the guides.
I lost the partinglines and attributes along the way through the sims.
Good luck
Ray
as far as I can see the parting happens in the hair generate. The Partinglines are needed with a partinglines primitve group and the attributes N, partingradius and partingstrength on the points. Check if they are on the guides.
I lost the partinglines and attributes along the way through the sims.
Good luck
Ray
Hair Gen Issue June 14, 2023, 8:25 a.m.
Hey there,
to solve this issue apply a rest node to the guides before the hairgen. To generate new skinprim attributes also insert a guide skin attribute lookup. This should be it.
Cheers
Ray
to solve this issue apply a rest node to the guides before the hairgen. To generate new skinprim attributes also insert a guide skin attribute lookup. This should be it.
Cheers
Ray