Stanislav D
stassius
About Me
Houdini Skills
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Recent Forum Posts
Skinning converter in 18.0 doesn't allow to export fbx May 15, 2020, 5:59 p.m.
Looks like nobody's interested in the bug. Are there any devs here at all?
Maybe there is another forum where I can post a bug report or something? Email? Twitter? Text message? Dove mail?
Maybe there is another forum where I can post a bug report or something? Email? Twitter? Text message? Dove mail?
Skinning converter in 18.0 doesn't allow to export fbx May 1, 2020, 7:22 a.m.
Hello! The latest version of the Skinning converter (the one with the skinningconverter_utility) can't be exported as a skinned mesh with Fbx Rop. And in Unity, it opens like a mesh renderer.
It works when you take bonecapture, solidembed and bonecapturebiharmonic out of the skinningconverter_utility. Take a look at the screenshot attached. The left one is working, right one isn't.
I believe it has something to do with how Fbx rop is detecting the skinning.
It works when you take bonecapture, solidembed and bonecapturebiharmonic out of the skinningconverter_utility. Take a look at the screenshot attached. The left one is working, right one isn't.
I believe it has something to do with how Fbx rop is detecting the skinning.
OctaneRender for Houdini plugin beta released Dec. 22, 2015, 3:31 p.m.
Hello! I managed to get it to work (changing ENV file). So i bought this nice plugin.
The problem is the same - there are no 15.0.244 version of comercial plugin on OTOY website. What should i do to get it?
The problem is the same - there are no 15.0.244 version of comercial plugin on OTOY website. What should i do to get it?