Tomas Slancik
tamte
About Me
INDUSTRY
Advertising / Motion Graphics
Connect
LOCATION
New York,
United States
WEBSITE
Houdini Skills
Availability
I am currently employed at Method Studios
Recent Forum Posts
Is it possible to drive an animation with a control? April 19, 2026, 10:36 p.m.
FraenkYou can store a motion clip and do pretty much that
Would it be possible in theory to store the pre-anim and add it as a copy of animated joints to the orig-rig and using the local-matrix of each control so that the animator could still animate on top?
https://www.sidefx.com/forum/topic/103356/?page=1#post-456097 [www.sidefx.com]
Bullet - initial overlap relationship DOP April 19, 2026, 7:55 p.m.
I personally havent used that particular node, but you can try using RBD Configure SOP where you can set Allow Initial Overlap, which will add i@found_overlap attribute to your packed geos
How to desaturate HDRI? April 17, 2026, 9:21 p.m.
if you just drag the node to the Environment Map parm it will just paste the path to the node there
that's not a correct syntax, you need to prefix it with op: to reference the actual image that COP node outputs
so if after dragging the path is:change it to:
then it depends on the renderer if it supports that syntax so with Copernicus this will work for Karma, but not Mantra anymore
so if you are rendering with Mantra, use the older COP2 network to desaturate your envmap and then point to that one, COP2 works with Mantra
that's not a correct syntax, you need to prefix it with op: to reference the actual image that COP node outputs
so if after dragging the path is:
/obj/copnet1/OUT
op:/obj/copnet1/OUT
then it depends on the renderer if it supports that syntax so with Copernicus this will work for Karma, but not Mantra anymore
so if you are rendering with Mantra, use the older COP2 network to desaturate your envmap and then point to that one, COP2 works with Mantra
op:/obj/cop2net1/OUT