Tomas Slancik
tamte
About Me
INDUSTRY
Advertising / Motion Graphics
Connect
LOCATION
New York,
United States
WEBSITE
Houdini Skills
Availability
I am currently employed at Method Studios
Recent Forum Posts
Creating a render ready mesh from intermediate Vellum cloth April 25, 2026, 10:06 p.m.
Cloth capture/deform is not going to help you create quad topology
However if you already have quad topology panels directly overlapping the sim ones you can use Surface Deform SOP or Ray SOP/Attribute Interpolate combo
Either of those may be better than Cloth Capture/deform as they can use closest surface for capturing instead of points, especially to avoid misalignment at seams
However if you already have quad topology panels directly overlapping the sim ones you can use Surface Deform SOP or Ray SOP/Attribute Interpolate combo
Either of those may be better than Cloth Capture/deform as they can use closest surface for capturing instead of points, especially to avoid misalignment at seams
Intercept Mode: More easily accessible? {[SOLVED]} April 25, 2026, 1:16 p.m.
this used to be toggleable using Scroll Lock key by default, now it's behind environment variable, so if you put this in yout houdini.env
you will be able to toggle the intercept mode using Scroll Lock key
HOUDINI_INTERCEPT_WITH_SCROLLLOCK=1
Poor gaussian splatting render quality April 22, 2026, 9:59 a.m.
try switching Advanced/Sampling/Pixel Oracle to Uniform