ronald van vemden

toonafish

About Me

EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics

Connect

LOCATION
Netherlands

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Quickly select connected geometry Oct. 27, 2024, 2:12 p.m.

I have some components selected on a lot of separate geometry islands and now I want to "select connected" geometry, so all the separate islands are selected.

But when I LMB double click, only the single island I click on is selected completely.

So I guess there must be a RMB option to "select connected" or "select islands", but it seems there's nothing like that directly available. There's "select all", "select boundary" or "grow selection" etc. but no way to select the connected components.

It seems to only way is to redo the whole selection with the "select 3D connected geometry" active.

Why no simple solution like a RMB > Select connected, or Double click, and all the connected islands are selected ??

Or is there another way to do this ?

snap to an edge Oct. 23, 2024, 6:48 a.m.

I get that a lot as well, where snapping stops working, especially at SOP level.

But sometimes it does still work in another view. When this happens and I switch to the top-left view ( default Top-view ), instead of the top-right , snapping works again … when I’m lucky.

Joint Capture Paint very unstable Sept. 27, 2024, 5:03 a.m.

After all these years, still extremely buggy and unstable in 20.5.360.

Started rigging a character and trying to paint weights with "jointcapturepaint" and its a huge smelly swamp full of bugs.

I slowly get the feeling these features are just there for show, nobody expects you to actually use them...