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Recent Forum Posts
How to keep current parameter active ? Jan. 30, 2025, 11:34 a.m.
Sorry about that...maybe I should have used the term "Parameter Pane Tabs" instead of just "Parameter Pane".
But it's very simple actually, it's Houdini remembering the last Parameter used for each and every node.
But just select a geo node and click on the "Render" Tab to maybe adjust the display setting to "hidden".
Then select another geo node and the Transform settings will be active by default in the Parameter Pane.
So if you need to adjust the Display Render setting as well, you'll have to first open the Render Tab again.
Rinse and repeat for every object that needs adjusting...
And quickly selecting all the objects that need adjusting in the Network View is not an option most of the time, because they are scattered all over, like in a rig for instance.
In any other 3D App I've used the Tab sticks to the last parameter used, so when selecting another Node, you directly have access to the Render settings and you can quickly edit the same parameters of a lot of objects in a row.
And that works sooo much faster.
But it's very simple actually, it's Houdini remembering the last Parameter used for each and every node.
But just select a geo node and click on the "Render" Tab to maybe adjust the display setting to "hidden".
Then select another geo node and the Transform settings will be active by default in the Parameter Pane.
So if you need to adjust the Display Render setting as well, you'll have to first open the Render Tab again.
Rinse and repeat for every object that needs adjusting...
And quickly selecting all the objects that need adjusting in the Network View is not an option most of the time, because they are scattered all over, like in a rig for instance.
In any other 3D App I've used the Tab sticks to the last parameter used, so when selecting another Node, you directly have access to the Render settings and you can quickly edit the same parameters of a lot of objects in a row.
And that works sooo much faster.
How to keep current parameter active ? Jan. 29, 2025, 5:53 p.m.
You kind of lost me there, but maybe I will. Though I suspect it will have as much effect as all my previous RFE’s and bug reports.
How to keep current parameter active ? Jan. 29, 2025, 4:18 p.m.
For instance; when I select the Transform parameters, Shader or any other parameter in Maya after editing any other parameter, it sticks, so one can tweak parameters for many objects very quickly. And the same goes with parameter panels in other 3d apps I have used over the years like XSI, Blender, Lightwave, Modo, etc. even Real3D if I remember correctly :-)
But when I select a different object/node/SOP in Houdini it switches to the previous active parameter panel for every single node, so you have to keep manually toggeling as many times as the nodes that need editing.
Of course theres workarounds like the parameter spreadsheet, or first selecting all nodes one needs to edit. But why not a better GUI design for basic stuff like this ?
It's like a car door not opening from the inside, and the solution is rolling down the window and reaching out to open it from the outside...
Sorry about the rant, I know you're just trying to help, but I find obvious stuff like this that's still completely ignored so frustrating in Houdini.
But when I select a different object/node/SOP in Houdini it switches to the previous active parameter panel for every single node, so you have to keep manually toggeling as many times as the nodes that need editing.
Of course theres workarounds like the parameter spreadsheet, or first selecting all nodes one needs to edit. But why not a better GUI design for basic stuff like this ?
It's like a car door not opening from the inside, and the solution is rolling down the window and reaching out to open it from the outside...
Sorry about the rant, I know you're just trying to help, but I find obvious stuff like this that's still completely ignored so frustrating in Houdini.