Andy Duplain
trojanfoe
About Me
EXPERTISE
Hobbyist
INDUSTRY
Gamedev
Connect
LOCATION
United Kingdom
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
MaterialX third-party authoring tools? Oct. 13, 2022, 9:25 a.m.
Yeah fingers crossed it will support MaterialX shortly...
MaterialX third-party authoring tools? Oct. 12, 2022, 9:11 a.m.
Yeah I've seen that library; it's very good. There is no clue as to how they authored the materials though.
I am thinking it be possible to use Quixel Mixer to generate the texture and then python to put the mtlx file together (possibly using the python binding from the official MaterialX library [github.com]...). That would mean no custom shader nodes, but might be good enough for now...
I am thinking it be possible to use Quixel Mixer to generate the texture and then python to put the mtlx file together (possibly using the python binding from the official MaterialX library [github.com]...). That would mean no custom shader nodes, but might be good enough for now...
MaterialX third-party authoring tools? Oct. 12, 2022, 5:40 a.m.
Does anyone have suggestions as to third-party tools that could be used to author `.mtlx` files for import into Houdini?
Substance Designer has a half-baked plugin for the 2020 version but it hasn't been updated so I guess Adobe don't think MaterialX is important and it looks like Quixel have nothing at all...
Does anyone have any other ideas?
Substance Designer has a half-baked plugin for the 2020 version but it hasn't been updated so I guess Adobe don't think MaterialX is important and it looks like Quixel have nothing at all...
Does anyone have any other ideas?