Unai Larrarte
ularrarte
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Houdini Skills
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Recent Forum Posts
Add custom shapes to popnet March 23, 2021, 7:48 a.m.
Hi, I'm trying to add custom shapes to my POP simulation at certain moment,like in this video:
Been trying with SOP solvers inside my dopnet, but didn't get anything. Anyone knwos an easy way to it?
Thanks.
Been trying with SOP solvers inside my dopnet, but didn't get anything. Anyone knwos an easy way to it?
Thanks.
Workflow scattering / modifiying existing UE4 Terrain March 11, 2021, 4:03 p.m.
Hi! I'm gonna try to answer your first question.
Within Houdini you can create for the same terrain different layers (heightfield_copylayer). Unreal allows you the option to make multi-materials, e.g. for a terrain you can create two layers: grass and rock, these layers will be contained in a single Unreal material (the main thing you must learn for this is Unreal's Layer Blend). Here are a couple of videos with which I learned this workflow.
https://vimeo.com/436170532 [vimeo.com] -> Minute 20, creating the layers in Houdini.
https://www.youtube.com/watch?v=NAJhppttJgI&ab_channel=LukasK%C3%B6lz [www.youtube.com] -> Creating the material in Unreal.
Cheers
Within Houdini you can create for the same terrain different layers (heightfield_copylayer). Unreal allows you the option to make multi-materials, e.g. for a terrain you can create two layers: grass and rock, these layers will be contained in a single Unreal material (the main thing you must learn for this is Unreal's Layer Blend). Here are a couple of videos with which I learned this workflow.
https://vimeo.com/436170532 [vimeo.com] -> Minute 20, creating the layers in Houdini.
https://www.youtube.com/watch?v=NAJhppttJgI&ab_channel=LukasK%C3%B6lz [www.youtube.com] -> Creating the material in Unreal.
Cheers
Extrange displacement in instances March 8, 2021, 12:27 p.m.
Hi, I have a problem with Houdini Engine inside Unreal. I'm practicing with terrains and instances, in Houdini it seems that each instance is in its correct position, but when I load it in Unreal the objects are all slightly displaced. Could someone help me?
Thanks
EDIT: Some of the isntances are also with wrong rotations.
Thanks
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EDIT: Some of the isntances are also with wrong rotations.