
William Harley
william_harley
About Me
I started my career doing lighting, lookdev and VFX in Cape Town.
Always looking to streamline the character rigging and animation process
I got involved in setting up a rigging tools in houdini and assisting animators to get used to the
new tools, I have fallen in love with CFX, building rigs ... more
I started my career doing lighting, lookdev and VFX in Cape Town.
Always looking to streamline the character rigging and animation process
I got involved in setting up a rigging tools in houdini and assisting animators to get used to the
new tools, I have fallen in love with CFX, building rigs for films, games and cinematics. less
EXPERTISE
Generalist
INDUSTRY
Film/TV
Connect
LOCATION
Cape Town,
South Africa
WEBSITE
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Character Rigging | Lighting | Pyro FX | VEX
INTERMEDIATE
Environments | Motion Editing | Animation | Hair & Fur | Cloth | Crowds | Muscles | Solaris | Karma | Fluids | Destruction FX | Realtime FX | PDG | Python
Availability
Not Specified
My Badges
SideFX Staff
Since Oct 2023
My Houdini Content
Recent Forum Posts
APEX Skeleton blend not working with joint as control Feb. 13, 2025, 2:44 a.m.
Hi, it actually fairly straight forward to set this up. You simply convert the output t r or s to a float and use one of the components of the vector to drive the blends.
Here is an example.
Here is an example.
How to limit/constraint an IK chain ? Feb. 4, 2025, 2:52 a.m.
Have you tried using the multiik?
ApexScript Userfunction allowed types Jan. 27, 2025, 5:31 a.m.
That is exactly the syntax.
The apex script node needs to be set up in a specific way in order to compile the output.
Here Im am using the log viewer to view the debug output from apex.
The apex script node needs to be set up in a specific way in order to compile the output.
Here Im am using the log viewer to view the debug output from apex.
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