Ioulia Marouda
yuliam
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Custom motion data to Geo Sept. 27, 2024, 1:55 p.m.
Hello, I have some relatively simple non-humanoid motion data and I would like to apply it to a geometry I create in Houdini. Could someone direct me to the appropriate tutorials that could get me unstuck, as Kinefx is not my forte?
Thanks a lot in advance!
Thanks a lot in advance!
Exporting FBX skeleton for Unreal April 25, 2023, 11:37 a.m.
Thanks, I resolved it! For anybody bumping into this, this setup has worked for me.
Exporting FBX skeleton for Unreal April 25, 2023, 8:41 a.m.
Hello all!
I have been trying to export a simple non biped skeleton for Unreal using the ROP FBX Character Output node, but I keep getting errors.
Currently getting this one:
"Missing 'transform' float point attribute in capture pose "
Any idea what it could be, or any updated tutorial that could help?
Thanks in advance!
I have been trying to export a simple non biped skeleton for Unreal using the ROP FBX Character Output node, but I keep getting errors.
Currently getting this one:
"Missing 'transform' float point attribute in capture pose "
Any idea what it could be, or any updated tutorial that could help?
Thanks in advance!