This is a relatively long introduction to Arnold in Houdini. The primary focus is on shader building but we'll also take a look at Lights, HDRI , Render Settings, Curvature Map, Triplanar mapping, Fit range, Ramps, Instances, Attributes, Point Rendering and DOF.
COMMENTS
berkut 6 years, 5 months ago |
links on shader dont work((
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