In this video, we will be creating the tail setup with both IK and FK controllers. After having created the tail, we are going to connect it up to the spine.



Download the scene file created in this video below. You can create your own rig from scratch by following along this tutorial series, or just grab one of the accompanying scene files that are available in each chapter and continue!

COMMENTS

  • pashakabush 6 years ago  | 

    Instead of createing second set of nulls to calculate the up vector, you can just go inside initial nulls and add a wrangle with
    v@N = {0,1,0};
    then in object merge simply pick up points with calculated normal

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