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In this series of lessons, you will create a box of cupcakes using procedural modeling techniques in Houdini. You will then assign materials and textures and use the Solaris context [LOPS] to set up the shot for lookdev, layout, lighting and rendering with Karma. You will build the whole project from scratch to experience every step of the process. This lesson will provide a working example of taking a project from first click to final output.
Create the cake geometry using a variety of polymodeling tools. You will also use VDB volume tools to bring together all he parts into a single coherent cake surface. You will also set up three flavor options: chocolate, pink and layered.
Branch off from the cupcake node network to begin building the paper wrapping. This will show how you can leverage the existing model instead of starting from scratch.
Create the icing by sweeping geometry along a spiral then using volumes to create a single coherent shape. This shows how you can start with a topologically messy model then use volumes to clean it up for final output.
Add different kinds of toppings using mostly copy to points. This shows how you can get some nice variation to the layout of the pieces while still controlling it using the nodes in Houdini.
Take your cupcakes assets and use the Solaris LOP context to set them up as USD variants. This is one of the USD concepts that can be used to create a single cupcake asset that has different variations for use in layout.
In this lesson, you will set up a different topping configuration to add variety. This will show you some different ways of adding detail to your asset.
Set up another topping configuration. This time you will create a spiral candy and chips that can be used to decorate the cupcake.
Design and build a box to house your cupcakes. You will build it as a flat object then rotate the parts into place.
Bring all the elements into the Solaris LOP context for layout and lighting. This will show you how to bring all the parts together and begin to render using Karma.
Add some randomization into he mix to make the cupcakes look less uniform. It wouldn't look natural if they were all lined up and you will learn how to mix things up a bit to enhance the final rendered look.

CREATED BY

rohandalvi
ROHAN DALVI

Rohan has always been interested in film and animation which led him to life as a 3D artist. He was also passionate about teaching so he started his own “Institute for Advanced Animation.” He primarily concentrated on teaching software skills while working on design visualization, motion graphics, industrial animations and also some medical renderings. He then stumbled upon Houdini and the rest is history as his many Houdini tutorials have helped artists from around the world get into the world of proceduralism.

More from Rohan Dalvi

COMMENTS

  • SerjKirchano 3 years, 11 months ago  | 

    Thanks Rohan!

    • Woli 3 years, 11 months ago  | 

      its a very nice totorial !thanks

      • segur_opus 3 years, 8 months ago  | 

        Thanks to this tutorial, I understand how to use VDB very well!

        • govindk 3 years, 7 months ago  | 

          What an awesome tutorial, thank you Rohan.

          • Ashwin_Sasi 3 years, 6 months ago  | 

            thanks

            • gaborkovacs 3 years, 4 months ago  | 

              For decades, I only used Maya - after your tutorial, fell in love with Houdini - thanks so much Rohan!

              • fancheng 3 years, 1 month ago  | 

                hey,i can't read all the video in my edge ,and i don't know why

                • laksi 2 years, 6 months ago  | 

                  q

                  • whimsythomas 2 years, 5 months ago  | 

                    I learn so much. Thanks!

                    • 83X5T 2 years, 2 months ago  | 

                      Hi! Can someone help me? I cannot make the LOP network to work,
                      After creating the collection, which I don't know if I configured it correctly because in 19.5 is a bit different than in 18. I don't find the instance to points node, and Instancer node does not find any primitives .
                      Enjoying a lot this tutorial and Houdini in general, and it's a pitty I cannot end it.
                      Thank you

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