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In this series of lessons, you will create a box of cupcakes using procedural modeling techniques in Houdini. You will then assign materials and textures and use the Solaris context [LOPS] to set up the shot for lookdev, layout, lighting and rendering with Karma. You will build the whole project from scratch to experience every step of the process. This lesson will provide a working example of taking a project from first click to final output.
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COMMENTS
SerjKirchano 3 years, 8 months ago |
Thanks Rohan!
Woli 3 years, 8 months ago |
its a very nice totorial !thanks
segur_opus 3 years, 6 months ago |
Thanks to this tutorial, I understand how to use VDB very well!
govindk 3 years, 5 months ago |
What an awesome tutorial, thank you Rohan.
Ashwin_Sasi 3 years, 3 months ago |
thanks
gaborkovacs 3 years, 2 months ago |
For decades, I only used Maya - after your tutorial, fell in love with Houdini - thanks so much Rohan!
fancheng 2 years, 11 months ago |
hey,i can't read all the video in my edge ,and i don't know why
laksi 2 years, 4 months ago |
q
whimsythomas 2 years, 3 months ago |
I learn so much. Thanks!
83X5T 2 years ago |
Hi! Can someone help me? I cannot make the LOP network to work,
After creating the collection, which I don't know if I configured it correctly because in 19.5 is a bit different than in 18. I don't find the instance to points node, and Instancer node does not find any primitives .
Enjoying a lot this tutorial and Houdini in general, and it's a pitty I cannot end it.
Thank you
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