In this Houdini tutorial, we’ll learn how to combine visually complex methods to construct new effects. The first method we’ll look at is the concept of a shader slowly disappearing the shell of a 3D object, or object breaking into pieces. 

You’ll learn about flowing the particles along curves and using cross-time tricks to disintegrate one object but have it reintegrate into a different object when it reconstructs itself.

By the end of this Houdini training, you’ll have learned techniques for teleportation effects, disintegration effects and effects when an object needs to transform visually into another object despite having mismatched topologies.

CREATED BY

PLURALSIGHT CREATIVE

Pluralsight is a powerhouse resource for expert-led VFX, animation and game dev training. Learn at your own pace, with over 100 hours of Houdini training available, and assessments to help you track your progress along the way. Watch any and every course you want – it’s unlimited and online. Pluralsight gives you access to the knowledge you need to bring your ideas to life and build a thriving creative career. Start learning today with a free 30-day trial!

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