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Environment tutorial series on creating environments in Houdini, from procedural modeling to final render with karma in Solaris.
In this video we start a new project on this channel, creating an environment from start to finish in Houdini. This is the first part where we will be creating the initial heightfield.
We continue working on our environment, this time creating the stone bridge by using several tricks in Houdini 20.5.
In this video we'll continue working in our environment, this time using simple tree tools to create the vegetation.
We continue our environment project, this time finishing the vegetation assets with some custom vines, then we move into some procedural rocks and finally do the fog.
In this final part of the environment series in Houdini, we will bring everything together into Solaris, create the materials, lighting and instancing. A lot of tips and tricks along the way.
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