We have added some exciting new features to the Flip Fluid simulation in Houdini 16. We now provide better control of the simulation through the waterline, boundary layer and variable slip viscosity features. We are also able to create new and interesting fluid behaviour with our surface tension and suction fluid effects. In this masterclass we show how to reduce reflecting waves with the waterline and boundary layer tools and how the boundary layer can be extended to river upressing. We show demonstrate new effects like creating a crown splash and directable fluid to fill a character and how sliding viscous fluid can create more believable behaviour.



COMMENTS

  • Shakaman 7 years, 8 months ago  | 

    This was great! Can you all do a Master Class on cloth, thanks :)

  • wrath625 7 years, 8 months ago  | 

    You forgot to show us the bent river :(

  • rgoldade 7 years, 7 months ago  | 

    Hey check out this forum thread https://www.sidefx.com/forum/topic/48409/. There is a discussion about river upressing and the approach to create a bent river.

  • MirHadi 7 years, 7 months ago  | 

    thank you very much

    would you please do a tutorial how we can combine hi res flip fluid in conjunction with open ocean?

  • vcazevedo 3 years, 10 months ago  | 

    Yo Ryan, great work buddy!

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