Hey, finally more fun with VEX and the sine and cosine functions!
This time using sin()/cos() to create geometry and closing with some basic shading/rendering.
If you have questions, just leave a post on the tuts forum.
Keep exploring :)


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COMMENTS

  • anon_user_75466869 6 years ago  | 

    thank you again,
    really excellent work, I had to check it and analysing to reach a good understanding, but, well, I come to this definition not bad.
    I hope you appreciate my derivation : )

    https://vimeo.com/301420636

  • illusionistics 6 years ago  | 

    Hi Alfredo,
    very much appreciated! Thanks!
    Great cam-wizardry @ https://vimeo.com/301420636
    That´s how to present stuff! - Create a bit of a mistery :)
    Thnx again! + Keep exploring ...

    Have Fun & Cheers!

  • Que_Caldway3 5 years, 11 months ago  | 

    Wow this is absolutely amazing. My mind is exploding with excitement just watching this being created and how controllable this work flow is.
    I truly appreciate the way you teach and show your videos. It's slow and simple and extremely informative! It takes me a while to catch on to the world of VEX. It's truly a new way of thinking for me.
    Thank you for your time truly phenomenal!

  • illusionistics 5 years, 11 months ago  | 

    Hey Que_Caldway3,

    gee, that´s very nice of you, thanks!

    I´m really not that great - just having fun! Always glad when I can share it, though :).

    Will try to further improve with time
    (like any good cheese).

    If you have any questions/you feel something should be explained more thoroughly, just drop me another note...

    Thanks again!

    Keep exploring...

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