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This is the first part of the updated version of my Getting Started With Houdini workshop. In this series of videos we will learn how to operate within Houdini efficiently, I will be showing different time-saving workflows, including the classic ones, the "Houdini way" ones, and updated nodes as well. All packed with tons of tips, tricks, and gotchas to help you on your Houdini learning journey.
Let us begin our Houdini learning journey! In this video I will cover the basics of navigation, geometry manipulation, procedural systems, scene assembly, rendering, and other bits and pieces in this trial by fire tutorial.
We will create a Procedural Triple Helix setup, all the while learning all about creating custom UI setups in Houdini to speedup our workflow, and how to install SideFX labs and Houdini Engine,
Copying things in Houdini – how hard can it be? Lets check out ways of making the art of copy creation elegant, fast and procedural!
Let's get into some relatively basic but still fun modeling session. In this video I am going to show you the basics of operations with geometry inside of Houdini, and rendering it in Unreal Engine 5.
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