Houdini includes a simulation framework called Vellum. It is based on position based dynamics and thus offers a relatively fast way to simulate a multitude of effects. In our case we’re gonna use it to set up a bunch of grains which we’re then going to texture to display our logo once they’ve fallen to the ground.


For more on Vellum check out our Free as well as Premium Tutorials on the subject.

CREATED BY

MORITZ SCHWIND

Still thinks “Space: 1999” is the coolest thing that ever happened on german TV. Be it pixels, hardware, code or cameras – if it’s interesting, Moritz is gonna take it apart. And sometimes even reassemble it. In his spare time he likes to dabble with code and create generative artwork. He claims his early exposure to QBasic is no help at all when working in Houdini, Cinema 4D, Processing or Arduino. But it might have been what started his fascination for the boundaries of code and art. When not wreaking havoc to any intriguing devices around him, he works as a freelance Art Director / Technical Director.

More from Moritz Schwind

COMMENTS

  • saidtebbal 3 years, 2 months ago  | 

    Houdini crashes when running the animation !

    • Adria_n1806 3 years, 2 months ago  | 

      Welcome to Houdini.

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