H IN 5 | PART 14 | RENDERING GRAINS IN REDSHIFT
After we’re done setting up our simulation, let’s render it! This time using Redshift, one of our favorite engines when it comes to working and rendering in Houdini. Yes it doesn’t come with Houdini. Yes it’s a third party addon. Yes it costs money. However we think that currently a third party engine (no matter if it’s Redshift, Octane, Vray, Arnold, Renderman, 3Delight or whatever you prefer) is about the only chance a small studio / freelancer has when it comes to rendering out sequences without using a render farm. So let’s get rendering!
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