H IN 5 | PART 19: SOPS, REDSHIFT & MOPS - ISOCONTOURS: SETTING UP THE RENDERING
In our final project for this first sprint of “Houdini in five minutes” we’re gonna build a tactical shooter style isocontour map with a bunch of moving particles. We’re gonna be using Houdini’s built in SOPs, a bit of MOPs and Redshift. In this third part we’re setting up our scene for rendering in Redshift.
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