This is a weekly tutorial live for Houdini, and the topic for this week is to create an edge bundling simulation using Kernel Density Estimation based on the algorithm explained in the paper called "Graph bundling by Kernel Density Estimation".


[Project File]
https://github.com/jhorikawa/HoudiniHowtos/tree/master/Live-0039%20Edge%20Bundling%20with%20KDE 

 [Paper]
Graph bundling by Kernel Density Estimation: https://hal-enac.archives-ouvertes.fr/hal-01022472/document


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