After about year and a half after Danil switched to Houdini from Autodesk Softimage, he has decided to create a series of tutorials with things he has learned so far.
This video is about making Plexus-like effect in Houdini.
The scene includes more optimized substitute of FOREACH node so now it runs 75 times faster.
SCENE UPDATE:
- new replacement of Plex+Clean pair of nodes is about 2 times faster for big point clouds.
- one more option for splitting polygons added - this one is almost 10 times faster than vex code.
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