Have you ever sat down in Unreal Engine to create an effect, and not had a clue where to start? Then you'll love this course, Houdini VFX for Games. First, you'll start from the very beginning by creating the textures for your sprites. Next, you'll create debris in a way that allows you use over and over again. Finally, you'll add all the extras to really sell the effect, like decals, camera shake, and a shockwave. When you are finished with this course, not only will you have gained a deeper understanding of timing and the importance of telling a story with the effect, but you'll have planted the seed for future endeavors into proceduralism. Software required: Houdini, Photoshop and Unreal Engine 4.
About the Author | Andreas Glad
Andreas has spent the best part of the last decade making VFX for blockbuster games. Now he lives in a small town in the middle of nowhere, running his own real-time VFX company out of his bedroom.
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