In this tutorial, you will learn about one of the simpler ways to make Magic/Particle FX with Houdini. I'll work with Particle System and Curve Force inside Houdini for simulating Magic FX and The project will be rendered with Mantra.


 I’ll work with Houdini WEDGE to simulate millions of particles faster and particles will render with deep data, so for the compositing regardless of the very small size of particles, we would have great Depth of Field.

CREATED BY

SADJAD RABIEE

FX Supervisor at RodeoFX

More from Sadjad Rabiee

COMMENTS

  • forton 3 years, 10 months ago  | 

    Pretty advanced for a beginner tutorial, love it!

  • Chemoshgaming 3 years, 10 months ago  | 

    Pace is way to fast for a beginner. maybe you want to make a PDF to go with it if you do not want to talk and explain.

  • curv037 3 years, 9 months ago  | 

    This isn't a tutorial. It is more of the VFX equivalent of speed modeling. A tutorial provides narration with clear explanations.

    • curv037 3 years, 9 months ago  | 

      However, there is some good information here. It is just presented too quickly.

  • Sadjad Rabiee 3 years, 9 months ago  | 

    Thanks all for your comments, I'll try to add an explanation on my next Quick Tips tutorials for sure :)

  • Vanity_Vaxxo 3 years, 7 months ago  | 

    Sorry, but it wasn't very helpful. To do a tutorial you need a mic.

Please log in to leave a comment.