The intersect function computes the first intersection of a ray with
geometry.
Another closer look into one of the vex functions that you can use in
Houdini.
This is a very useful one - allowing you to test your geometry for
collisions, finding distances between objects and gives you access to
the result of that test.
Patreon Post with File ( Public on 9th of July):
https://www.patreon.com/posts/53113536
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