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In this tutorial, you'll learn how to use Vellum to simulate grain in SideFX Houdini.
Our first step will be to set up a basic grains setup and go over the most important parameters for art-directing grain simulations.
Level - Beginner
Content
00:00 - Introduction
01:22 - Turn objects into grains using Vellum configure grains
03:43 - Grains setup with the Vellum Source node
08:58 - Vellum Solver settings for grains: Substeps
13:16 - Velocity Damping
14:06 - Friction
15:31 - Attraction Weight
16:20 - Search Scale
19:05 - Art-directing grains using physical attributes
22:45 - Adding glue constraints to grain simulations
26:00 - Art-directing grains using glue constraints
28:53 - Grain soft bodies
30:26 - Announcements of future lessons
31:10 - Outro
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