Log into your account to keep track of your progress. You can work through the lessons without logging in but your progress will be lost when you refresh the page.

In this tutorial, you'll learn how to use Vellum to simulate grain in SideFX Houdini.

Our first step will be to set up a basic grains setup and go over the most important parameters for art-directing grain simulations.


Level - Beginner


Content


00:00 - Introduction

01:22 - Turn objects into grains using Vellum configure grains

03:43 - Grains setup with the Vellum Source node

08:58 - Vellum Solver settings for grains: Substeps

13:16 - Velocity Damping

14:06 - Friction

15:31 - Attraction Weight

16:20 - Search Scale

19:05 - Art-directing grains using physical attributes

22:45 - Adding glue constraints to grain simulations

26:00 - Art-directing grains using glue constraints

28:53 - Grain soft bodies

30:26 - Announcements of future lessons

31:10 - Outro

COMMENTS

  • There are currently no comments

Please log in to leave a comment.