KNITTING IN 3D | BUILDING A UV DEFORMER
Knitting in 3D is quite popular these days. Although it is not too hard to achieve, building a knitting setup presents some challenges to the TD. In this tutorial Manuel shows you one way of modeling a knitted 3D object and a method of making the knit conform to the animated mesh.On top of this foundation the setup can be extended to feature secondary yarns, yarn colors and strand rendering. Ideas how to achieve these effects can be found in the attached artwork scene file.
COMMENTS
shahkar010 7 years, 4 months ago |
nice!
Ross68 4 years, 10 months ago |
Project file links does not work....
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