LYNX tool numero tre ;)
Today I’m introducing the third tool of my personal vfx toolset called “LYNX”. The third tool’s name is “LYNX_force_general”. It is a general purpose force field which works on geometry and volumes(aka fields in the dop context) with built in masking ability.
Features include:
- Simple to use interface with handles in the 3d viewport
- Presets to “hit the ground running”
- Easily slide the shape along any curve or pin it to a deforming polygon
- Masking the force by shapes with fine tunable falloff settings
- Guides to visualize force strength/direction/masks
- Vex overrides with support for an additional input/custom bindings(attributes & groups)
Here is a demo showing its features:
And here is a complete tutorial covering the basics and advanced topics:
COMMENTS
0x14oc 3 years, 4 months ago |
there is an error in houdini 18.5+
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