Project file can be purchased here:
https://gumroad.com/davidtorno
This week I am breaking down my entry for day 16 Fantasy. This breakdown will go over many different techniques from vellum sims, procedural modeling, PDG build & export automation, to auto volume generation, vex manipulation, and more.
Some highlight points of the breakdown video:
- 00:00:00 Overview
- 00:03:22 Ground build
- 00:05:55 Trees and vines build
- 00:34:34 Vines build
- 01:21:50 Floating rocks build
- 01:39:15 Rocks interior build
- 02:11:39 Rock interior modifications build
- 02:31:06 Render breakouts
- 02:33:59 Lighting
- 02:34:36 Camera settings
- 02:38:00 Redshift3D materials
- 02:40:13 Render settings
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