Project file can be purchased here:

https://gumroad.com/davidtorno

This week I am breaking down my entry for day 16 Fantasy. This breakdown will go over many different techniques from vellum sims, procedural modeling, PDG build & export automation, to auto volume generation, vex manipulation, and more.

Some highlight points of the breakdown video:

  • 00:00:00 Overview
  • 00:03:22 Ground build
  • 00:05:55 Trees and vines build
  • 00:34:34 Vines build
  • 01:21:50 Floating rocks build
  • 01:39:15 Rocks interior build
  • 02:11:39 Rock interior modifications build
  • 02:31:06 Render breakouts
  • 02:33:59 Lighting
  • 02:34:36 Camera settings
  • 02:38:00 Redshift3D materials
  • 02:40:13 Render settings

CREATED BY

VFXMAN222

Houdini Educator, Tutor, and Consultant

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