In this tutorial series, VFX Supervisor Cosku Turhan takes you on a journey into the world of dynamic environments and FX, demonstrating how to create a production-ready shot using Unreal Engine 5 and Houdini.


Tailored for intermediate and advanced users who want to harness the power of Unreal Engine 5 and Houdini, this first tutorial focuses on creating and animating a complex wooden portal in Houdini. You will learn how to animate growing vines, generate lightning effects, create realistic particle and smoke simulations using Niagara, and utilize the Sequencer to produce a cinematic shot.


Main Takeaways:
  • Master techniques for generating and animating complex geometries in Houdini.
  • Learn to create and animate growing vines using POP simulation
  • Discover how to design and export Vertex Animated Textures (VAT) for use in Unreal Engine 5.
  • Understand the process of adding and animating materials in Unreal Engine 5.
  • Gain expertise in adding dynamic particle and smoke effects with Niagara for realistic visual effects.
  • Gain insights into animating your scene within Unreal Engine 5 Sequencer for cinematic quality.

Target Audience:
This guide is designed for intermediate and advanced digital artists, game developers, and visual effects (VFX) professionals who are looking to elevate their skills using the power of Houdini inside Unreal 5.

Prerequisites:
Intermediate understanding of Unreal Engine 5 and Houdini interfaces.


Example Files:This course includes only the Houdini project files related to the Wooden Portal. The complete Unreal project will be included in the second course of the series, which will be available in the next few days.


Cosku Turhan

Realtime VFX Superfisor

Cosku Turhan is a real-time VFX Supervisor who worked on films like "Beowulf," "Alice in Wonderland," "The Wizard of Oz," "The Amazing Spider-Man II," "Alice Through the Looking Glass," "Suicide Squad," and "Spider-Man: Into the Spider-Verse." He won three VES award nominations and the grand prize in the "Rendering the Metaverse" VR competition. At Magnopus, he supervised Emmy-nominated projects like "COCO VR" and "Blade Runner 2046: Memory Lab" and won an Emmy for "Love Death and Robots: Vaulted Halls Entombed." Now, he leads XR projects at Refik Anadol’s studio.








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