*NOTE The workflow in H12 and after is significantly different.

This Tutorial looks at the basic techniques for emitting smoke from particles. (The techniques also work for emitting fire and liquid from particles). It is best to see the earlier smoke tutorials before viewing this one.

The first part examines the most simple way to bring a particle simulation in, and the way particle scale effects emission, and how to transfer velocity to emitted smoke. It then looks at the more sophisticated Gas Particle to Field method with an example.

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