In this video, we're going to look at the polyExtrude tool with Curve Input inside Houdini. Let's put down a spiraly curve which we will use as our spline to extrude along. We then see how we can extrude a singular face on a box with that curve, then extrude the curve using all 6 sides/faces of the box and then swapping the box with a torus and using Divide Into “Connected Components” and choosing select edges in the Split Group option, we can get some cool octopussy extrudes using the curve we made at the beginning of the video. There are many options within the Spine Control tab, in Shape Adjustment, External Spine, that you can use to further tweak the shape of your extrude with!
COMMENTS
MealeaYing 7 years, 6 months ago |
This is so awesome!
Thank you!!!!
Jcreator 7 years, 5 months ago |
cool feature!
JohnDraisey 7 years, 1 month ago |
Very cool, been modeling in Houdini for just a week and I'm already getting crazy results. Keep posting videos! =]
nicobeatle 1 year, 10 months ago |
Hi! I don't understand how edges have beign united with the extrude node. Im trying to do it but the result is like a paper arms
wilking131 1 year, 4 months ago |
awesome!!! i have a more deep understand polyexetrude node
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