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TOTAL DURATION: 1h 39m 53s

Building on the Ruins series, this tutorial focuses on creating detailed procedural flesh tools that blend with your scene. Across six chapters, we’ll develop tools in Houdini to craft organic, fleshy structures that add a disturbing layer of detail to your environments in Unreal.

Learn more about Project GROT.

CREATED BY

JOOLEANBOOLEAN

Technical Artist @ Cloud Imperium Games

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