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TOTAL DURATION: 15m 33s

Learn how to make a simple pyro simulation in Houdini and take that into Unreal. With Unreal 5 there is a new way to import VDB files, and with Houdini it is very easy to setup nice loopable smokes. Simply export to VDB files and import that directly in UE5.

Learn more about the Project GROT tech demo.

CREATED BY

Simon_V
SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

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