In this video, we explore the fundamentals of volume modelling in SideFX Houdini. We cover the basics of procedural 3d modelling. We delve into the various techniques for combining, shaping and refining volumes using simple primitive shapes, manipulating the volumes using smooth operations and converting the volume back to polygon meshes. We will cover different re-meshing techniques and operators such as grid remesher and exoside quad remesher.
Level: Beginner
Content
00:00 Introduction
01:50 Basic shape setup
02:50 Converting polygons to volumes
03:52 Converting volumes to polygons
04:26 Smoothing volumes
05:46 Basic boolean operation
07:18 Create Volumes from particles
09:23 Second abstract shape
11:29 Platonic primitive basics
12:33 Copy objects to surfaces
16:48 Remesh to grid node
20:15 Exoside Quad Remesher
26:26 Outro
COMMENTS
Please log in to leave a comment.