A tutorial about creating a nice image based on simulating pyro FX in a glass sphere. We cover the sim part, the rendering part in Mantra and a simple comp in After effect. I hope you will enjoy it !
A tutorial about creating a nice image based on simulating pyro FX in a glass sphere. We cover the sim part, the rendering part in Mantra and a simple comp in After effect. I hope you will enjoy it !
COMMENTS
Fran Fernandez 7 years, 5 months ago |
HI there,
having trouble following your tutorial.
Everytime i add the Static object my smoke justs stop growing it feels like the collider spehere is not empty so the smoke collide all the time with it.
any tip?
houdini 16 indie
Fran Fernandez 7 years, 5 months ago |
ok, got it to work
Sellect the collider and enable INVERT SIGN.
jakehamill 7 years ago |
This helped! Thanks for the tip Fran!
Please log in to leave a comment.