Nice! Now connect the scatter1 to the second input of the copytopoints2 sop to get rid of the animation dependency and do your animation lookup in your vop_read_anim_from_array1 using your same class attribute to lookup your mod value from the second input.
COMMENTS
pclaes 4 years, 1 month ago |
Nice!
Now connect the scatter1 to the second input of the copytopoints2 sop to get rid of the animation dependency and do your animation lookup in your vop_read_anim_from_array1 using your same class attribute to lookup your mod value from the second input.
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