In this video, we're going to see how we can use Tag Visualizers to quickly identify and access object level items in our scene. We'll enable the Visualizer button and create a global scene Tag Visualizer, which will allow us to see every object-level item in our scene (with little tags showing the names of each of those objects).  For this example, we'll be able to see visualizer tags for lights, camera and geometry in the scene.  It is possible to customize the look of visualizers – everything from placement of the tag itself, Keep Tag in Viewport (which confines all tags to remain within the 3D viewport), import custom icons and in addition, you can select a mesh (or camera or light, etc.) and assign it an individual tag. These tags can be used to select the object, so that you don't have to search for the object itself and grab it.

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SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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COMMENTS

  • Thorbear 6 years, 9 months ago  | 

    Very nice!

  • 3clipse 5 years, 8 months ago  | 

    NOT a beginner tutorial at all... interesting but irrelevant when we are not going to be needing it whilst learning the software.

  • papon 5 years, 6 months ago  | 

    great feature to play with during complex situation ... thank you ....



    lights are not showing in my viewport ----any idea why >???? anyone....

    • kholio.sh 5 years, 5 months ago  | 

      Did you make sure "keep tag in viewport" is selected in visualizer setting "Behavior"

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