Part 1 // Dynamics
In this tutorial I cover creating some procedural bolts of lightning in Houdini - making them animate - and making them connect to a surface.
Part Two // Flickers and Controller
Anyway this one's about creating a controller to make the bolts flicker on and off over time, all procedural!Next time I will be making a Lightning Solver to make the bolts animate over their lifetime, to create some even more interesting/realistic animation.
Feel free to email me if you have any questions: dylbean@live.com.au
COMMENTS
Sara23SQL 7 years, 11 months ago |
Hi, I don't know what are you doing in part 1 (from 2:10 to 2:15)
Which key are you tapping to display parameters tab and add the sphere to the container?
Thanks in advance.
Luis Riera 7 years, 8 months ago |
press TAB and type SPHERE
mannyw 7 years, 2 months ago |
Do you know of anyways to make the lightning glow at all? I'm a newbie so steps would be a appreciated.
haavard_vikesland 7 years, 2 months ago |
That's something you should do when compositing.
Zoeylove EXOBF 6 years, 11 months ago |
How can I change the size of the lightning bolt? As in the polygon created by the add node. is too thick unlike the tutorials have shown.
Please log in to leave a comment.