*NOTE THE METHOD OF SOURCING SMOKE HAS CHANGED IN H12 SO YOU CAN NO LONGER FOLLOW THIS VIDEO EXACTLY - I HAVE UPLOADED A HOUDINI 12 PROJECT FILE VERSION TO THE SITE*

A video that looks at some of the more advanced aspects of smoke generation, in this case generating smoke from a particle system. We look at how to use masks to selectively dissipate the smoke, and to add a noise force.

It is worth watching the earlier videos on smoke, and on sourcing in Houdini 11, before viewing this one. 

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